Magic Stones is a well planned and thought out RPG and card Mac game. The mixture of this game makes it unique from straight RPG games. It is based on Celtic mythology that in itself is captivating and intriguing.
This game is set in Avavorn, the land of many druids. There are hidden treasures in the unlikeliest places like abandoned temples, enchanted forests, cursed islands. These valuables can be anything from magic formulas, amulets to runes. Each object will increase your druid’s power and experience.
To start the play you must select your druid and its own unique characteristics. This part is important later in your dueling matches. You will need wisdom, strategy, artifacts and magic in order to succeed in your battles. There are many options to choose from and if you choose wisely, it can make a difference in each outcome of this game. If you experiment a little with the features, you’ll be able to figure out the most appropriate one for your druid. It’s to the developers’ credit they include a female druid to choose from and that she is equal to the male.
There are 3 modes of play in this Mac game. The first is the Gather Artifacts section where you search for the artifacts in the different areas of the land: Frozen Lands, Slimy Swamp, Green Plains and Lava Mountains. This is the mode to build your druid’s character, experience and gather artifacts. The second mode is the most interesting one called the Challenge Druid. This section may be the most action-packed part of the game. In this section the druid must fight other druids in the Black Tower to the death. Quest the third mode is a new section. You play a custom story with new avatars. There is a quest released every 3-4 months for free to registered users. A big plus and a great savings for Mac gamers.
Magic Stones is not your typical RPG game because of the card game aspect. It changes the play somewhat from your usual role playing moves with more strategizing than movement. However, I think diehard RPGers will be able to play this game and enjoy it. Casual gamers will be able to pick it up from the excellent step-by-step tutorial at the beginning of the story. I was muddling through some of the confusing parts of the card game, and the help came on to address my mistake. The hint made a big difference in the play.
The imaginative features of Magic Stones with its detailed artwork and the creative druids were all well done. The sound effects and music were appropriate for the game, but some of the moans were disturbing. I didn’t feel the story drew me into the game as some other RPGs, but that can just be me. I’m not a big RPG or a card player. All in all it was a good experience, and I’m glad I ventured into the world of Magic Stones and would probably try more of their games.
Features of Magic Stones:
- 3 Modes of Play
- 20 Different Avatars
- 17 Spells
- Over 15 Enemy Druids